Kimberly
TV REALITY MOM
Thought id have a little fun :)
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http://www.tcgunity.net/one-night-in-karazhan-makes-the-hard-man-humble/
August 13, 2016
Digital Collectible Card Games, Hearthstone
Oooooh! Yes, Murray Head’s 1985 #3 Billboard hit is from a Broadway musical about the board game of chess. So that’s what’s with the chess motif! And the animated forks and plates are references to Beauty and the Beast. In the next set where you fight “Romulo and Julianne” to obtain a card named “Pompous Thespian,” that’s a reference to Shakespeare, and in fact the whole damn adventure right down to the new battlefield with an actual stage in the upper left corner is all about the theater! You know, the theater where they sing about Alexander Hamilton? I swear, if it doesn’t happen on the Internet for you people, it doesn’t happen at all. You all get an “F” in culture.
Anyway, I’m going to be live-blogging through Hearthstone’s Karazhan a wing at a time as they open right along with the rest of you, just because I care that much. I’ll be sharing what worked for me to get through the adventures, but not heroic mode. You’re all on your own when you play heroic. I care beans about card backs, and if you do, you should have the sweat of monkeying them out yourself.
The Prologue is basically an over-powered crazy-fest. Just use all your stuff in your provided deck, it’s easy to win.
# Cards: Enchanted Raven, Firelands Portal
Moroes is laid off from voicing M.C. duties at Disney’s Haunted Mansion.
Act 1: The Parlor
Silverware Golem: Hero power “Be Our Guest” Use Shaman midrange. Lightning Storm is good against summoned 1/1 plates. Maintain board control, use Doomhammer to keep the numbers down, and it should be easy.
# Cards: Deadly Fork, Silverware Golem
Magic Mirror: Its hero power “Reflections” works for both sides! Does not work on non-creature summons or hero power tokens. Midrange Shaman won again, focus on Fire Elemental, Unbound Elemental, Tunnel Trogg, and big butt minions. Magic Mirror starts strong but runs out of gas way too fast.
# Cards: Arcane Anomaly, Pantry Spider
Chess: Believe it or not, you play with two custom chess decks. You win in the long run. Early game, discover Pawns for defense. Middle game, use Knights with charge to take out enemy heavies. Late game, just keep discovering Queens. Play Pawns to the far left since the opponent’s hero power only destroys the left-most piece.
# Cards: Ivory Knight, Protect the King, Arcanosmith, Cloaked Huntress, Moroes
Class challenges:
Silverware Golem vs Priest: Considering the backlash, it’s a really lousy idea to put Purify in my hand right now. Priest’s deck is indeed pathetic; mulligan for Cleric, ram plates and heal to draw, try to survive until decent legendaries come out. Big butts win. Use Purify to silence Moat Lurker’s deathrattle. Long, boring, dull, dragged out game, like Priest always is. Excavated Evil is your only out.
# Cards: Priest of the Feast
Magic Mirror vs Shaman: Despite the curiously underpowered deck that tries to make use of the beast / dragon / murloc synergy minions, victory isn’t hard at all. Just keep board control and bang away when you have an opening.
# Cards: Maelstorm Portal
My take-away on the cards:
[Enchanted Raven] – Obviously a 2/2 for 1 is good. Feels like it belongs in Warlock Zoo. Trouble is, Druid doesn’t Zoo very well. Maybe in Druid Tokens.
[Firelands Portal] – Tentative one-of in Freeze Mage. Even for the effect, 7 mana is a lot and it competes with Flamestrike’s slot.
[Deadly Fork] – Well, it is 9 total damage for 3 mana. I’m trying it in my non-Miracle Aggro Rogue build.
[Silverware Golem] – At first I headed straight for my Warlock Zoo deck with visions of not having to agonize over casting Doomguard dancing in my head. Then I stopped because I didn’t know what to take out for it. Surely not Darkshire Councilman or Imp Gang Boss! And then I realized even if I cast it for free off a discard, a 3/3 vanilla bear has no place in Zoo.
[Arcane Anomaly] – I can’t imagine anyplace for this but Priest, which likes big butts. Stop singing now.
[Pantry Spider] – I’ve seen this one running around in a few decks already. Possibly good in Hunter Midrange. Good combo with Defender of Argus or Sunfury Protector. I’ve had OK results in Warlock Zoo.
[Ivory Knight] – Definitely a good value card in Paladin. Just maybe not what Paladin needs right now to pull out of the lower ranks.
[Protect the King!] – Warrior Midrange should love it. Unleash the Hounds is already a card in Hunter builds, and this is comparable. I’ve already seen a Warrior unleash this one against my Zoo deck and it hurt.
[Moroes] – Again, seems like it should be perfect in Warlock Zoo. I’ve had OK results with this. It’s no Imp gang Boss or even Imp Master, but the Stealth helps it survive and the constant token spam makes happy friends with Knife Juggler.
[Arcanosmith] – I’m calling it pretty fair. It doesn’t look like much at first, but the free 0/5 taunt gets better when pumped.
[Cloaked Huntress] – God help us all if Secret Hunter re-climbs the ladder. As it is, even my Midrange Hunter doesn’t run enough secrets to make this worthwhile.
[Priest of the Feast] – The 3/6 part is actually its saving grace. The ability is meh; it requires you to cast Priest spells, which mostly stink.
[Maelstrom Portal] – Tentative one-of in my Midrange Shaman, which is a laboratory of experimental cards right now. I don’t predict there will be many times when I’m overjoyed to topdeck it. Maybe more controlling builds with Azure Drake will see better use for it.
Yeah, that’s all for now, kids! Overall, this has been a top-notch expansion so far. The whining crybaby-storm over the past two weeks that has taken over the Internet complaining about Priest cards evaporated the day Karazhan dropped, thank the Old Gods. It’s a fun expansion to play and the cards from it are fun to test.
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